Japanese environment
Japanese environment
For this project I wanted to learn Unreal Engine. This project is about exploring a Japanese hidden village.
A walk through of the environment
Gathering reference
Early sketches to get the feel of the environment.
Early environment blockout done in maya. And also done a atmosphere and lighting pass.
Importing the project to unreal to walkthrough the environment.
Early mock-up of the buildings
The environment was too densely together and the player felt too constricted.